Candid vs. Curated: Posting, Processes and Post-Mortems in Games
Date & Time: Thu, Oct 17, 11:30 AM - 12:30 PM
Venue: UTS Building 8, Oval Classroom Level 2
About
With social media increasing the focus on BTS – where everything and everyone is content – we’re seeing an uptick in curated documentaries from AAA studios that showcase triumph over adversity. But what happened to posting candid learnings and retrospectives on failings, as well as learnings? What’s the value in preserving those resources? Join Chloe Appleby (Games Curator, Powerhouse Museum), Meredith Hall (Marketing Director, Summerfall Games) and Amy Potter (Marketing Director, Synty Studios). Discussing: - The pros and cons of posting openly through the development process - The value in preserving process updates on social media - The question of curation versus candid – which should you use, and when? - Where did the social media post-mortem disappear to?
When and where
Date and time
Thu, Oct 17, 11:30 AM - 12:30 PM
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